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timbeaudet

My First $10,000 as an Indie Game Developer took only 3-YEARS to earn!

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

I paid myself to make games in my first year as a fulltime indie gamedev! (a financial breakdown)

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

🎮No more paychecks for me! Now full-time indie game developer after 20 years trying!

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

I worked 6-hrs a day alongside a full-time job to create Eggcelerate! for Easter, Balance an Egg on a Racecar!

A place for indie developers to share their freely playable games! Can be a free game, demo, trial or giveaway, so long as users can click a link and play it. Use our custom Make a Post button to keep to our rules. Part of the Reddit Safe Community Network.

timbeaudet

This was a fun surprise!

Braaaap

timbeaudet

I’m back in the Two Wheel Club!!

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timbeaudet

R3 seating position for long rides?

Braaaap

timbeaudet

Level Up Your Game Design with Book Club: Game Feel (through Chapter 2)"

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

Better Game Design with a Book Club: Game Feel through Chapter 2

/r/gamedevelopment is a community for serious discussion about anything related to game development.

timbeaudet

[BOOK CLUB] Game Feel through Chapter 2

For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!

timbeaudet

Become Better Developers Together (Book Club)

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

Running a Book Club

For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails. Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!

timbeaudet

Become a Better Game Designer (Let's Read a Book)

/r/gamedevelopment is a community for serious discussion about anything related to game development.

timbeaudet

Lets Do a Book Club!

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

Why does the VStar 250 rear spring angle down and backwards so aggressively?

Braaaap

timbeaudet

How to Pace a Book Club?

This is a moderated subreddit. It is our intent and purpose to foster and encourage in-depth discussion about all things related to books, authors, genres, or publishing in a safe, supportive environment. If you're looking for help with a personal book recommendation, consult our Weekly Recommendation Thread, Suggested Reading page, or ask in r/suggestmeabook.

timbeaudet

What was the most challenging task you accomplished last week?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

Kei Appearance in Formula 1!!

A community for everything Kei Truck related.

timbeaudet

Why No Base::function or Parent::function calling?

Discussions, articles and news about the C++ programming language or programming in C++.

timbeaudet

How do you feel about the current state of the game industry, especially as it pertains to indie dev?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

Study to Drive Fast: NEC and PCUP

Welcome to the Unofficial iRacing Reddit Community. Run by Fans of the Worlds Leading Motorsport Simulation Game.

timbeaudet

Any solo developers here made a game where you spent more time on art than programming?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

What new skill are you building/learning, and how are you tackling that?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

timbeaudet

When Things Go Wrong with Rendering...

This is the place for indie devs and gamers to share anything, be it game development, their favorite games or just cool images, GIFs and music from an indie game in a casual community-run environment. If you're an indie gamer, this place welcomes you too! After all, every gamer is a potential indie developer!

timbeaudet

A Little Double Take While Preparing to Create a Demo!

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.