Do you think that a game making less money has nothing to do with it being F2P friendly and it's more about players lacking the confidence in that said product?

I think people always look at it in the wrong way. It's not entirely the Gacha thingy. If your game has a solid foundation and has something worth looking forward to then nothing will stop the consumer to pay for it.

Genshin always get criticized for its bad Gacha practices yet the game is always trending and still haven't lost its popularity over time. What does that mean?

The game is doing something right.

If players are willing to spend money in your game despite not having a f2p friendly gacha system then that means they still see a value in your product.

People saying you should try a certain game because it's more f2p is a very dull statement imo. That means your game has no identity. It's giving out more pulls and free stuff? Ok! what else? Tell me about the game?

• What the story is like?
• Is it well optimized to run across different platforms.
• How's the community support?

What do you think?