Monk ascendancy idea: The hermit

The Hermit (only big notables)

Perfect Harmony: Having all elemental resistances at the same value, grants you 75% chaos resistance

Strict Order: Attacking/casting a skill at enemies in a trifold sequence (physical, cold, lightning) each grants you 10% damage as extra damage per damage type
(That means you have to hit an enemy with one physical skill, followed by a cold skill, followed by a lightning skill to get a total of 30% extra damage - 10% of each type)

Listen to the earth/ Subtle Patience (Strict Order as a prerequisite): Strict Orders damage Bonus is doubled if there are 1,5 seconds between each skill

Tempered Arts: Grants Skill: Duality Trigger, Duration, Spell. Spell hits after 1,5 seconds, Cooldown 1 second If you attack with socketed attack skill a socketed spell skill will be triggered (starts with 3 sockets)

Balanced Warfare: (Tempered Art as a Prerequisite) Increases and reductions to attack damage apply to spell damage

Benevolent Armanent: If you have attacked and casted a skill recently, you have 20% increased energy shield and evasion