Mydei's Entire Kit + Possible Builds
Base V0 Kit (Pre-Beta):
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Mydei | 5* | Img/Des
BA:
- ST Imaginary DMG based on Max HP
S:
- Blast Imaginary DMG based on Max HP. Consumes % of Mydei's Max HP. Use S to reduce HP to ?% of his max HP to enter an enhanced state, activates Blood Pool and enhances S to ES1.
STC: Consumes either SP or HP (unclear)
ES1:
- Blast Imaginary DMG, has better scalings than S, Consumes HP, and fills Blood Pool (Talent Mechanic) by ?%.
ES2:
- Advances Action by 100%, usable when Blood Pool reaches 100%.
- Blast Imaginary DMG, has better scalings than ES1, Restores HP, and empties Blood Pool
- "Empties" is implied to be "resets".
Ult:
- Blast Imaginary DMG based on Max HP. Restores HP.
Talent:
- When Mydei's Current HP is ?% of his Max HP, he will enter a Blood Pool State, enhancing S into ES1. After consuming/losing HP to fill up the Blood Pool, enhances ES1 to ES2.
- While in the Blood Pool, Increases Taunt, and increases Max HP by a large percentage, and the % of current HP will be maintained. Furthermore, his defense will also be reduced.
Traces:
T1 - If Mydei's HP reaches 0, revives to 1 HP, and exits the enhanced state. He will also heal himself up to a certain % of his Max HP.
T2 - Increases Crit Rate based on his Max HP. HP/CR conversion has a cap.
T3 - Blood Pool can accumulate better when enemies attack Mydei
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SigLC:
Increases Max HP and Incoming Healing. Using Skill or Ult consumes HP an additional time and increases the DMG% of that ability (this is an insanely bad LC for blade btw.)
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Eidolons:
E1 - Ignores some enemy DEF when attacking. Healing is turned into Blood Pool points.
E2 - Mydei has a non-FuA, para-counter - dealing off-turn Quake DMG to enemies (STC to dewdrop)
E4 - Increased DMG + Incoming Healing in Blood Pool state.
E6 - Permanent ES Uptime, starts in Blood Pool mode. Using ES increases Max HP, this increase will stack with a cap.
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BUILDS:
since we don't know his scaling, judging Mydeimos' combat abilities is difficult. But, based on his kit, we can assume some things.
Best Build:
BiS Relics: 4PC Erudition / 2PC New HP% PO | CDMG% / SPD / HP% (or IMG%) / HP%
- 4PC Erudition increases Crit Rate by 8% and Skill and Ult DMG by 20%.
- 2PC PO increases MaxHP by 12%., and if the HP is >5000 (really easy to achieve), increases CD by 25% for both the wearer and memosprite.
- It is important not to oversaturate on any stat, so I opted to not use longevous.
- 2PC Longevous/2PC Wastelander or 4PC Longevous can also be used, but Mydeimos could be self-sufficient for Crit Rate, so it's fine.
BiS TeamComp:
- Mydei (hopefully 135+ SPD) / Sunday (134+ SPD) / Flex / Luocha (141/160 SPD)
- Luocha has the BEST healing output in the entire game. Lingsha can also be used, due to her frequent healing. However, Luocha remains the best because of his presence as an SP Battery. Everything depends on the uptime of the Blood Pool