An Absolutely Devastating CC game with Poortunes.
So, Poortunes are really fun... But they're also a little too powerful when used correctly. More so than Fortunes, which I have used a lot in CC over the last couple of years.
I'm having too much fun to stop using my new shiny toys, though I cannot deny that they need a damage reduction, even if only slightly. With the upcoming speedflation patch, could we also please get a bit of a balance for Poortunes. They're not overkill, like the raijin was, but they do overperform for their rarity.